Oct 18 2008
Looking for ideas/help with a 4.0 DnD Campaign
Looking for ideas/help with a 4.0 DnD Campaign
It looks like we may finally have people to start a new campaign! I’ll be DMing and I’m pretty excited. I’ve had a couple chances to play 4.0 and I like the new system. However, it occurred to me that none of the people playing read my blog… which means I can exploit the expertise of the internet at large! Stuff I’d like input on:
- What’s a good premade setting? I don’t want to use a premade campaign, but I did have an opportunity to play recently with a premade setting and I liked the way that went. I don’t want to make too many purchases though, so something where I could get the layout for a couple of countries and a major town and a couple of smallish cities would be ideal.
- I’m probably going to have two players who are less reliable and experienced than the rest. Is nudging them both towards the striker role characters a good idea?
- Anyone have a particularly good beginning for a campaign? I want the overall campaign to be good but I particularly want the first few sessions to be engaging and enjoyable because I have two new players that I want to “hook.”
Any other advice or ideas you have would be great also… I’ve DMmed some 3.5 but only one session worth of 4.0 so far, for a playgroup whose schedules never aligned again after the first meeting.
Some information about my players, to help you out with ideas:
- Player 1 is my husband. He’s a pretty good role-player and likes looking for Option C when anyone asks him to pick between A and B. To keep him happy I need to provide opportunities for creative solutions… but hopefully ones that allow me to still keep the overall story moving forward. Is very disdainful of DnD sessions that focus on combat at the expense of story.
- Player 2 is a friend of my husband’s and a fellow graduate student whom I have met only once. I know very little about him except that he has played DnD before.
- Player 3 is a mutual friend who’s a good guy but, like my husband, often very frustrated when he doesn’t feel he has the ability to make meaningful choices. A *bit* of a powergamer. He’s an experienced DnD player and I’ve played with him before.
- Player 4 is Player 3’s girlfriend. She’s willing to give DnD a shot but has never played before and is very skeptical of the whole thing. She also, according to her significant other, “doesn’t have much of an attention span.” It sounds like she may enjoy combat more (where things keep happening more frequently and dramatically) so I may have to try to balance between her and those in my party who like roleplay more, particularly my husband.
- Player 5 is a friend of my husband’s and mine who has grudgingly agreed to play DnD. We’re pretty sure he’ll love it, but he’s very wary of the “nerdiness” of it. This from a guy who plays DotA every day, used to have a High Warlord in World of Warcraft, and is a rated epee fencer. Anyway, he’s very skeptical and only gave in after we bothered him for a while, but he’s the other that I worry might not stick with the campaign the full time.
Thanks for any help you can give me! I really want to make a great job of this. I’ll make sure to post regular updates to let you guys know how it turns out!